From 1969 to 1973, in art school I trained in drawing, sculpture, painting, photography, also illustration – and much later, digital media. Together with a decade-long experience in industrial engineering, my creative perspective is clarified through a well-focused lens of mathematics, statistical modeling, and computing. I am an artist-engineer.
In my creative work these diverse skill sets have are leveraged to investigate and visualize certain aspects of the topic that most engages me at this time: how science defines our world, changes our lives, and impacts our environment.
My art making processes are tradigital. This mode of working involves various forms of digital studio practice combined with traditional media. My studio processes evolve to move ideas into a variety of forms: installations, online works, animations, time-based works, large format prints, and mixed media works. Sharply focused imagery and experimentation with technical processes are constant factors in my art making.